DX - DirectX 11 Engine and Tools Wiki
Advertisement


Description

Class used for handling input from the keyboard and mouse. A void function pointer is provided for each input device for external control of the engine. The definition is as follows:

void (*MouseFunc) (DirectX11Renderer * dxr, HWND _hWnd);

void (*KeyboardFunc) (DirectX11Renderer * dxr, HWND _hWnd);

Sub Components

  • IDirectInput8

  • IDirectInputDevice8

Methods

Below is a list of implemented methods, accompanied with a brief description.

Example

Advertisement