DXScriptFunction::assignAll

Description
Assign all functions in the call table with LUA. When this function has finished executing, all LUA scripts can use any function registered from the call table. void DXScriptFunction::assignAll(void);

Parameters
None.

Returns
Zero for success, nonzero for failure. For more detail of a failure, this function returns a member of the eScriptReturns enumeration.

Example
DXScript *dxscr = new DXScript; DXScriptFunction *dxscrf = new DXScriptFunction(dxscr); dxscrf->assignAll;