DXSkybox

Description


Class used for handling skybox meshes exported from DXMeshMasher. This class binds a new rasterizer state for rendering, then renders the skybox, centred to the player.

Sub Components

 * D3DXMATRIX


 * D3DXVECTOR3


 * ID3D11Device


 * ID3D11DeviceContext


 * ID3D11Buffer


 * ID3D11ShaderResourceView


 * ID3D11RasterizerState


 * DXTextureData

Methods
Below is a list of implemented methods, accompanied with a brief description.