DXScriptFunction::getFromCallTable

Description
Get a lua_CFunction function pointer from the call table. lua_CFunction DXScriptFunction::getFromCallTable(const char *_identifier)

Returns
A valid lua_CFunction pointer on success, NULL on failure.

Example
DXScript *dxscr = new DXScript; DXScriptFunction *dxscrf = new DXScriptFunction(dxscr); dxscr->addCFunction("callC", dxscrf->getFromCallTable("callC"));